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On this page
  • Castle of the Undead King
  • Shrine of Sanctity
  • Gehenna
  • Ignis’ Lair
  • Blizzard Cave
  • Neotropolis
  • Luminescent Roots
  • Cavern of the Gilded Serpent
  • Haunted Castle

ExquisiteRO - Custom Dungeon Drops

-Custom Dungeon Drops Guide by Sliv.

PreviousExquisiteRO Beginners Guide v2NextExquisiteRO - Gold Room Farming

Last updated 4 months ago

  1. Introduction

This guide contains all item information regarding the Custom Dungeon drops. Note that this guide does not tackle specific strategies on what to do in each dungeon.

  1. How to View Items

Custom Dungeon drops can be viewed in Prontera (prontera 144,199). Talk to Fred the Scout and select the dungeon you want to view the drops from.

  1. How to Access the Custom Dungeons

Custom Dungeons can be accessed through the Dungeon Master in Prontera (prontera 140,202). Each access requires 10 Adventurer Points (which can be gained by completing the Daily Commissions). Take note that Teleport skills/items are disabled inside the Custom Dungeon. All ‘@’ commands are also disabled when inside the Custom Dungeon, so prepare all the necessary gears/items before entering the Custom Dungeon.

  1. Custom Dungeon Drops

Custom Dungeon drops are the endgame items in ExquisiteRO. Custom Dungeon weapons are dropped by the dungeon’s mini-bosses. Custom Dungeon armors are dropped by the dungeon’s main MVP boss. As of writing, the cooldown per MVP is around 3 hours. Note: Equipment drop rate has 2.0% base rate while Card drop rate has 0.2% base rate.

Castle of the Undead King

Generic Tips for this Dungeon

  • Make sure you don’t get knocked back or just fight the MVP with your back against the wall

  • Notable skills are Earthquake and Lord of Vermillion

Monster Info

Monster Info:

HP

1,500,000

HIT

755

FLEE

405

DEF

0

MDEF

127

ATK

3,000~3,500

STR

250

AGI

150

VIT

50

INT

150

DEX

500

LUK

100

Size

Medium

Race

Undead

Element

Undead 1

1st Commander of Destruction

Monster Info:

HP

1,500,000

HIT

755

FLEE

405

DEF

0

MDEF

127

ATK

3,321~3,000

STR

250

AGI

150

VIT

50

INT

150

DEX

500

LUK

100

Size

Medium

Race

Undead

Element

Undead 1

Undead King

Monster Info:

HP

45,000,000

HIT

1055

FLEE

505

DEF

0

MDEF

30

ATK

7,500~7,500

STR

750

AGI

250

VIT

50

INT

500

DEX

750

LUK

150

Size

Medium

Race

Undead

Element

Undead 1

Item Drops

Staff of the Undead King [2]

Type: One-Handed Staff

Stats: ATK +150

Weapon Level: 4

Jobs: Mage, Acolyte, and Soul Linker

Effects:

  • MATK +15%

  • INT +10

  • VIT +10

  • Ignores 3% of the enemy’s MDEF per 2 refine

  • Healing skills increased by 15%

  • Magic attacks have a chance to curse the enemy

Undead King’s Sword [3]

Type: One-Handed Sword

Stats: ATK +160

Weapon Level: 4

Jobs: Swordsman, Merchant, and Thief

Effects:

  • STR +10

  • VIT +10

  • Increases attack power of Bowling Bash and Bash skills by 30%

  • Adds a chance to drain 25% of damage dealt as HP

  • Chance to curse the enemy when using skills

Undead King’s Armor [1]

Type: Armor

Stats: DEF +5

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • When being hit, chance to become Undead Property

  • Increases Max HP/SP by 10% and an additional 1% per refine

  • Increases DEF by 1 per refine

  • Increases MDEF by 1 per refine

  • Indestructible

  • Unstrippable

Undead King’s Manteau [1]

Type: Garment

Stats: DEF +2

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • Increases resistance to Undead, Poison, and Shadow elements by 15%

  • Increases resistance to Fire, Earth, Water, and Wind elements by 5%

  • Perfect Dodge +5

  • Increases Max HP/SP by 1% per refine

  • MDEF +5

  • Indestructible

Undead King’s Boots [1]

Type: Footgear

Stats: DEF +4

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • Increases resistance to Undead, Poison, and Shadow elements by 10%

  • Increases Max HP/SP by 1% per refine

  • AGI +10

  • Adds 10% additional movement speed (stacks with other movement speed bonuses)

  • MDEF +5

  • Indestructible

  • Unstrippable

Undead King Card

Type: Weapon Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • Has a chance of changing the person’s element property to Undead

  • Hit Rate -20%

  • Damage against Undead property -25%

  • Undead King Card + 1st Undead Commander Card + 2nd Undead Commander Card combo: Damage against Undead property +30%

1st Undead Commander Card

Type: Footgear Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • Max HP +25%

  • Max SP -50%

2nd Undead Commander Card

Type: Weapon Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • Adds a 5% chance of gaining 10% of the damage inflicted on an enemy as HP with each basic attack

Shrine of Sanctity

Generic Tips for this Dungeon

  • Notable skill is a huge Holy Element attack

Monster Info

Monster Info:

HP

1,500,000

HIT

755

FLEE

405

DEF

0

MDEF

127

ATK

3,321~3,500

STR

250

AGI

150

VIT

50

INT

150

DEX

500

LUK

100

Size

Medium

Race

Angel

Element

Holy 1

Sanctus Magi

Monster Info:

HP

1,500,000

HIT

755

FLEE

405

DEF

0

MDEF

127

ATK

3,000~3,500

STR

250

AGI

150

VIT

50

INT

150

DEX

500

LUK

100

Size

Medium

Race

Angel

Element

Holy 1

Dragon of Heavens

Monster Info:

HP

45,000,000

HIT

755

FLEE

355

DEF

0

MDEF

30

ATK

7,500~7,500

STR

500

AGI

100

VIT

500

INT

750

DEX

500

LUK

150

Size

Large

Race

Angel

Element

Holy 1

Item Drops

Heaven Smasher [3]

Type: Mace

Stats: ATK +160

Weapon Level: 4

Jobs: Acolyte and Merchant Classes

Effects:

  • STR +10

  • INT +10

  • Mammonite damage +30%

  • Adds a chance to inflict stun to enemy while using Mammonite

  • Holy Light damage +30%

  • Adds a chance to inflict silence to enemy when using Holy Light

The Holy Codex [3]

Type: Book

Stats: ATK +160

Weapon Level: 4

Jobs: Priest, Sage, and Star Gladiator Classes

Effects:

  • VIT +10

  • LUK +10

  • Heaven’s Drive damage +30%

  • Adds a chance to inflict stun to enemy when using Heaven’s Drive

  • Solar Heat, Lunar Heat, and Stellar Heat damage +30%

  • Adds a chance to inflict silence to enemy when using Solar Heat, Lunar Heat, or Stellar Heat

  • Magnus Exorcismus damage +30%

  • Adds a chance to inflict silence to enemy when using Magnus Exorcismus

  • Nullifies the gemstone requirement of certain spells

Sanctus Armor [1]

Type: Armor

Stats: DEF +5

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • Adds a chance to cast Magic Mirror (20% chance to completely reflect magic damage, including AOE magic, for 2 seconds) when hit

  • Increases Max HP/SP by 10% and an additional 1% per refine

  • Increases DEF by 1 per refine

  • Increases MDEF by 1 per refine

  • Indestructible

  • Unstrippable

Sanctus Manteau [1]

Type: Garment

Stats: DEF +2

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • Increases resistance to Holy element by 15%

  • Increases resistance to Fire, Earth, Water, and Wind elements by 5%

  • Perfect Dodge +5

  • Increases Max HP/SP by 1% per refine

  • MDEF +5

  • Indestructible

Sanctus Boots [1]

Type: Footgear

Stats: DEF +4

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • CRIT DEF +15%

  • Increases Max HP/SP by 1% per refine

  • AGI +10

  • Adds 10% additional movement speed (stacks with other movement speed bonuses)

  • MDEF +5

  • Indestructible

Dragon of Heavens Card

Type: Accessory Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • Enables the use of Ruwach

  • Adds 20% chance to stun enemy after being hit by Ruwach

  • Priest Class: Increase healing power of all healing skills by 100%

  • Dragon of Heavens Card + Angel Warrior Card + Angel Magi Card: Max HP +10%

Angel Warrior Card

Type: Accessory Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • CRIT damage +20%

  • Priest Class: Enables Double Attack for all weapons

Angel Magi Card

Type: Weapon Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • MATK +100

  • Priest Class: Adds a chance to cast Holy Light while attacking

  • Priest Class: Holy Light damage increased by 15%

Gehenna

Generic Tips for this Dungeon

  • Clear the mobs to avoid getting your Flee rate reduced (or just concentrate your attacks toward the MVP). Bring potions.

Monster Info

Monster Info:

HP

1,500,000

HIT

755

FLEE

405

DEF

0

MDEF

127

ATK

3,321~3,500

STR

250

AGI

150

VIT

50

INT

150

DEX

500

LUK

100

Size

Medium

Race

Angel

Element

Neutral 1

Shadow of Resent

Monster Info:

HP

1,500,000

HIT

755

FLEE

405

DEF

0

MDEF

127

ATK

3,000~3,500

STR

250

AGI

150

VIT

50

INT

150

DEX

500

LUK

100

Size

Medium

Race

Angel

Element

Neutral 1

Dragon of Gehenna

Monster Info:

HP

45,000,000

HIT

1005

FLEE

505

DEF

0

MDEF

30

ATK

7,500~7,500

STR

750

AGI

250

VIT

50

INT

500

DEX

750

LUK

150

Size

Large

Race

Dragon

Element

Neutral 1

Item Drops

Darkest Shadow [3]

Type: Katar

Stats: ATK +160

Weapon Level: 4

Jobs: Assassin Cross

Effects:

  • STR +10

  • LUK +10

  • CRIT +5 per refine

  • Sonic Blow, Grimtooth, Soul Destroyer, and Meteor Assault damage +30%

Shadow Slicer [3]

Type: Dagger

Stats: ATK +160

Weapon Level: 4

Jobs: Novice, Thief, Merchant, Archer, Magician, Swordsman, Soul Linker, and Ninja Classes

Effects:

  • STR +10

  • AGI +10

  • Enables Double Attack

  • Adds a chance to cast Soul Strike and Soul Strike of Darkness while attacking

  • Thief Class: Physical damage +30%, Magic damage +30%, CRIT -50

  • Swordsman and Merchant Classes: Physical damage +20%

  • Novice, Archer, Ninja, Magician, and Soul Linker Classes: Perfect Dodge +30%

  • Dual Shadow Slicer bonus: the chance of casting Soul Strike and Soul Strike of Darkness is higher and at a higher skill level; HIT -20

Corrupted Armor [1]

Type: Armor

Stats: DEF +5

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • Adds a chance to inflict confusion to the attacker when hit

  • Increases Max HP/SP by 10% and an additional 1% per refine

  • Increases DEF by 1 per refine

  • Increases MDEF by 1 per refine

  • Indestructible

  • Unstrippable

Corrupted Manteau [1]

Type: Garment

Stats: DEF +2

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • Flee +50

  • Chance to cause confusion to the target upon being hit

  • Increases resistance to Fire, Earth, Water, and Wind elements by 5%

  • Perfect Dodge +5

  • Increases Max HP/SP by 1% per refine

  • MDEF +5

  • Indestructible

Corrupted Boots [1]

Type: Footgear

Stats: DEF +4

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • Movement Speed +100%

  • Increases Max HP/SP by 1% per refine

  • AGI +10

  • Adds 10% additional movement speed (stacks with other movement speed bonuses)

  • MDEF +5

  • Indestructible

Dragon of Gehenna Card

Type: Accessory Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • Enables use of Close Confine

  • Close Confine: CRIT Damage +10%

  • Dragon of Gehenna Card + Shadow of Regret Card + Shadow of Resent Card: Grants user immunity to Confusion

Shadow of Regret Card

Type: Weapon Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • Grimtooth damage +50%

  • Grimtooth can inflict Bleeding on Target

  • Limit: 1

Shadow of Resent Card

Type: Weapon Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • Enables use of Tunnel Drive Lv. 3

  • Rogue Class: Grants user Cloaking Lv. 3

Ignis’ Lair

Generic Tips for this Dungeon

  • Ghostring-carded Armor is useful when facing the MVP

  • High Fire-element Resistance is needed for this dungeon (at least 50%, depending on your max HP and build)

Monster Info

Monster Info:

HP

1,500,000

HIT

755

FLEE

405

DEF

0

MDEF

127

ATK

3,321~3,500

STR

250

AGI

150

VIT

50

INT

150

DEX

500

LUK

100

Size

Medium

Race

Demon

Element

Fire 1

Phoenix

Monster Info:

HP

1,500,000

HIT

755

FLEE

405

DEF

0

MDEF

127

ATK

3,000~3,500

STR

250

AGI

150

VIT

50

INT

150

DEX

500

LUK

100

Size

Medium

Race

Beast

Element

Fire 1

Ignis

Monster Info:

HP

45,000,000

HIT

1005

FLEE

505

DEF

0

MDEF

30

ATK

7,500~7,500

STR

750

AGI

250

VIT

50

INT

500

DEX

750

LUK

150

Size

Meidum

Race

Demon

Element

Fire 1

Item Drops

Infernal Hammer [3]

Type: Axe

Stats: ATK +160

Weapon Level: 4

Jobs: Merchant Class

Effects:

  • STR +10

  • INT +10

  • Attacks have a low chance to inflict Burning status

  • Cart Termination and Acid Demonstration damage +30%

Molten Huuma Shuriken [3]

Type: Huuma

Stats: ATK +160

Weapon Level: 4

Jobs: Ninja

Effects:

  • INT +10

  • VIT +10

  • Max HP +25%

  • MATK +200

  • Crimson Fire Blossom, Crimson Fire Formation, and Dragon Fire Formation damage +30%

Deep Magma Armor [1]

Type: Armor

Stats: DEF +5

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • Incoming Melee damage is reduced by 10%

  • Increases Max HP/SP by 10% and an additional 1% per refine

  • Increases DEF by 1 per refine

  • Increases MDEF by 1 per refine

  • Indestructible

  • Unstrippable

Deep Magma Manteau [1]

Type: Garment

Stats: DEF +2

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • Recover 2% of Max SP every second

  • Increases resistance to Fire, Earth, Water, and Wind elements by 5%

  • Perfect Dodge +5

  • Increases Max HP/SP by 1% per refine

  • MDEF +5

  • Indestructible

Deep Magma Boots [1]

Type: Footgear

Stats: DEF +4

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • Grants user the Fire Walk skill

  • Increases Max HP/SP by 1% per refine

  • AGI +10

  • Adds 10% additional movement speed (stacks with other movement speed bonuses)

  • MDEF +5

  • Indestructible

Ignis Card

Type: Weapon Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • Fire Bolt, Fire Wall, Fire Ball, and Meteor Storm has a chance to inflict Burning on target

  • Meteor Storm has a lower chance of activating this effect

  • Limit: 1

Flame Wizard Card

Type: Weapon Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • Fire Bolt, Fire Wall, Fire Ball, and Meteor Storm damage +30%

Phoenix Card

Type: Accessory Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • Grants user a low chance to auto-cast Kaizel on self when hit

  • Max HP -10%

  • Note: This effect will not work on PVP/GVG maps

Blizzard Cave

Generic Tips for this Dungeon

  • High Water-element Resistance is needed for this dungeon (at least 50%, depending on your max HP and build)

  • Bring Marc-carded Armor when your Water-element Resistance is not at 100%

Monster Info

Monster Info:

HP

1,500,000

HIT

755

FLEE

405

DEF

0

MDEF

127

ATK

3,321~3,000

STR

250

AGI

150

VIT

50

INT

150

DEX

500

LUK

100

Size

Medium

Race

Demon

Element

Fire 1

Frost Arachnid

Monster Info:

HP

1,500,000

HIT

755

FLEE

405

DEF

0

MDEF

127

ATK

3,000~3,500

STR

250

AGI

150

VIT

50

INT

150

DEX

500

LUK

100

Size

Medium

Race

Angel

Element

Water 1

Blizzard Commander

Monster Info:

HP

45,000,000

HIT

1005

FLEE

505

DEF

0

MDEF

30

ATK

7,500~7,500

STR

750

AGI

250

VIT

50

INT

500

DEX

750

LUK

150

Size

Large

Race

Beast

Element

Water 1

Item Drops

Cold Snap [3]

Type: Knuckle

Stats: ATK +160

Weapon Level: 4

Jobs: Acolyte Class

Effects:

  • STR +10

  • INT +10

  • Attacks have a low chance to Frost the target

  • Asura Strike and Finger Offensive damage +30%

Winter Ballad [3]

Type: Musical Instrument

Stats: ATK +160

Weapon Level: 4

Jobs: Bard Class

Effects:

  • VIT +10

  • LUK +10

  • Skills have a low chance to inflict Crystallization status

  • Musical Strike and Arrow Vulcan damage +30%

Eternal Blizzard Armor [1]

Type: Armor

Stats: DEF +5

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • Incoming Magic damage is reduced by 10%

  • Increases Max HP/SP by 10% and an additional 1% per refine

  • Increases DEF by 1 per refine

  • Increases MDEF by 1 per refine

  • Indestructible

  • Unstrippable

Eternal Blizzard Manteau [1]

Type: Garment

Stats: DEF +2

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • Frost Resistance +30%

  • Increases resistance to Fire, Earth, Water, and Wind elements by 5%

  • Perfect Dodge +5

  • Increases Max HP/SP by 1% per refine

  • MDEF +5

  • Indestructible

Eternal Blizzard Boots [1]

Type: Footgear

Stats: DEF +4

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • Adds a chance to cast Storm Gust when hit

  • Increases Max HP/SP by 1% per refine

  • AGI +10

  • Adds 10% additional movement speed (stacks with other movement speed bonuses)

  • MDEF +5

  • Indestructible

Blizzard Commander Card

Type: Weapon Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • Cold Bolt and Storm Gust has a chance to inflict Crystalization on target

  • Storm Gust has a lower chance of activating this effect

Ice Sage Card

Type: Weapon Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • Cold Bolt, Water Ball, and Storm Gust damage +30%

  • Limit: 1

Frost Arachnid Card

Type: Footgear Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • Max HP +10%

  • Max HP +1% per refine

  • Movespeed -50%

Neotropolis

Generic Tips for this Dungeon

  • High Wind-element Resistance is needed for this dungeon (at least 70%, depending on your max HP and build)

  • Stun resistance is needed when fighting against the MVP

  • Make sure you don’t get knocked back or just fight the MVP with your back against the wall

Monster Info

Monster Info:

HP

1,500,000

HIT

755

FLEE

405

DEF

0

MDEF

127

ATK

3,321~3,000

STR

250

AGI

150

VIT

50

INT

150

DEX

500

LUK

100

Size

Medium

Race

Formless

Element

Wind 1

Mekka Bot Mk.2

Monster Info:

HP

1,500,000

HIT

755

FLEE

405

DEF

0

MDEF

127

ATK

3,000~3,500

STR

250

AGI

150

VIT

50

INT

150

DEX

500

LUK

100

Size

Medium

Race

Formless

Element

Wind 1

Mekka Golem Mk.0

Monster Info:

HP

45,000,000

HIT

1005

FLEE

505

DEF

0

MDEF

30

ATK

7,500~7,500

STR

750

AGI

250

VIT

50

INT

500

DEX

750

LUK

150

Size

Medium

Race

Formless

Element

Wind 1

Item Drops

Tempest Bow [3]

Type: Bow

Stats: ATK +160

Weapon Level: 4

Jobs: Archer Class and Rogue

Effects:

  • DEX +10

  • INT +10

  • Grants user a chance to cast Wind Blade Lv. 2 while attacking

  • Double Strafing, Sharp Shooting, Blitz Beat, and Falcon Assault damage +30%

  • Refine Lv. +10: Auto-cast Wind Blade Lv. 10 instead; Grants user a chance to cast First Wind Lv. 1 when Wind Blade triggers

Thunderlash [3]

Type: Whip

Stats: ATK +160

Weapon Level: 4

Jobs: Dancer Class

Effects:

  • DEX +10

  • INT +10

  • Grants user a chance to cast Lightning Bolt Lv. 2 while attacking

  • Musical Strike and Arrow Vulcan damage +30%

  • Refine Lv. +10: Autocast Lightning Bolt Lv. 10 instead; Grants user a chance to cast Chain Lightning Lv. 1 when Lightning Bolt triggers

Mekka Exosuit [1]

Type: Armor

Stats: DEF +5

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • Incoming Ranged damage is reduced by 10%

  • Increases Max HP/SP by 10% and an additional 1% per refine

  • Increases DEF by 1 per refine

  • Increases MDEF by 1 per refine

  • Indestructible

  • Unstrippable

Mekka Booster Engine [1]

Type: Garment

Stats: DEF +2

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • Reduce after-cast delay of skills by 2% per refine

  • Increases resistance to Fire, Earth, Water, and Wind elements by 5%

  • Perfect Dodge +5

  • Increases Max HP/SP by 1% per refine

  • MDEF +5

  • Indestructible

Mekka Tech Greaves [1]

Type: Footgear

Stats: DEF +4

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • Adds a chance to cast Lightning Bolt when hit

  • Increases Max HP/SP by 1% per refine

  • AGI +10

  • Adds 10% additional movement speed (stacks with other movement speed bonuses)

  • MDEF +5

  • Indestructible

Mekka Golem Mk.0 Card

Type: Headgear Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • Reduce after-cast delay of skills by 3% per refine

  • ATK/MATK +5%

  • ATK/MATK +1% per refine

  • Limit: 3

Mekka Bot A Card

Type: Weapon Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • Lightning Bolt, Thunderstorm, and Lord of Vermillion damage +30%

  • Limit: 1

Mekka Bot B Card

Type: Shield Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • Reduce damage taken from Demi-Humans by 30%

  • Max HP +5%

  • Max HP +1% per refine

Luminescent Roots

Generic Tips for this Dungeon

  • High Earth-element Resistance is needed for this dungeon (at least 70%, depending on your max HP and build)

  • Clear the mobs whenever you can. This dungeon has a high monster density. Getting hit-locked may prevent you from getting the loot.

Monster Info

Monster Info:

HP

1,500,000

HIT

755

FLEE

405

DEF

0

MDEF

127

ATK

3,321~3,000

STR

250

AGI

150

VIT

50

INT

150

DEX

500

LUK

100

Size

Medium

Race

Angel

Element

Earth 1

Nature Warrior

Monster Info:

HP

1,500,000

HIT

755

FLEE

405

DEF

0

MDEF

127

ATK

3,000~3,500

STR

250

AGI

150

VIT

50

INT

150

DEX

500

LUK

100

Size

Medium

Race

Insect

Element

Earth 1

Autumn Dragon

Monster Info:

HP

90,000,000

HIT

1005

FLEE

505

DEF

50

MDEF

30

ATK

7,500~7,500

STR

750

AGI

250

VIT

50

INT

500

DEX

750

LUK

150

Size

Large

Race

Plant

Element

Earth 1

Item Drops

Terraforge Claymore [3]

Type: Two-Handed Sword

Stats: ATK +200

Weapon Level: 4

Jobs: Swordsman Class

Effects:

  • STR +10

  • VIT +10

  • Max HP +2% per refine

  • Resistance to all elements +1% per refine

  • Bowling Bash and Bash damage +30%

Stalwart Lance [3]

Type: One-Hand Spear

Stats: ATK +160

Weapon Level: 4

Jobs: Swordsman Class

Effects:

  • STR +10

  • VIT +10

  • Max HP +1% per refine

  • Pierce, Spear Stab, Brandish Spear, Spear Boomerang, Spiral Pierce, Shield Charge, Shield Boomerang, Shield Chain, and Sacrifice damage +30%

Verdant Vanguard Armor [1]

Type: Armor

Stats: DEF +5

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • If wearer’s HP falls below 50%, adds 30% chance to cast Heal Lv. 10 on self when hit

  • Increases Max HP/SP by 10% and an additional 1% per refine

  • Increases DEF by 1 per refine

  • Increases MDEF by 1 per refine

  • Indestructible

  • Unstrippable

Verdant Vanguard Cloak [1]

Type: Garment

Stats: DEF +2

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • Adds a chance to inflict Stone Curse on attacker when hit

  • Increases resistance to Fire, Earth, Water, and Wind elements by 5%

  • Perfect Dodge +5

  • Increases Max HP/SP by 1% per refine

  • MDEF +5

  • Indestructible

Verdant Vanguard Boots [1]

Type: Footgear

Stats: DEF +4

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • Heal 1% HP per second

  • Increases Max HP/SP by 1% per refine

  • AGI +10

  • Adds 10% additional movement speed (stacks with other movement speed bonuses)

  • MDEF +5

  • Indestructible

Autumn Dragon Card

Type: Armor Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • Max HP +150%

Elder Fairy Card

Type: Weapon Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • Earth Spike and Heaven’s Drive damage +30%

  • Limit: 1

Nature Warrior Card

Type: Garment Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • Melee Resistance +10%

  • Neutral element Resistance +10%

Cavern of the Gilded Serpent

Generic Tips for this Dungeon

  • Use Toxic Drake-carded headgear (with 100 base VIT) to gain immunity against Deadly Poison

Monster Info

Monster Info:

HP

1,500,000

HIT

755

FLEE

405

DEF

0

MDEF

127

ATK

3,321~3,000

STR

250

AGI

150

VIT

50

INT

150

DEX

500

LUK

100

Size

Medium

Race

Beast

Element

Poison 1

Experiment M-1

Monster Info:

HP

1,500,000

HIT

755

FLEE

405

DEF

0

MDEF

127

ATK

3,000~3,500

STR

250

AGI

150

VIT

50

INT

150

DEX

500

LUK

100

Size

Medium

Race

Angel

Element

Poison 1

Jormungand

Monster Info:

HP

135,000,000

HIT

1005

FLEE

505

DEF

0

MDEF

30

ATK

7,500~7,500

STR

750

AGI

250

VIT

50

INT

500

DEX

750

LUK

150

Size

Medium

Race

Angel

Element

Poison 1

Item Drops

Jormungand [3]

Type: Two-Handed Staff

Stats: ATK +200

Weapon Level: 4

Jobs: Sage, Wizard, and Soul Linker

Effects:

  • MATK +280

  • INT +20

  • Has a chance of causing Deadly Poison status on the enemy when dealing magical attack

  • Estun, Estin, and Esma damage +30%

  • Refine Lv. +10: MATK +150

Serpent’s Creed [3]

Type: Book

Stats: ATK +160

Weapon Level: 4

Jobs: Taekwon and Star Gladiator

Effects:

  • STR +10

  • AGI +10

  • If a Taekwon or Star Gladiator has learned any kick skill with prepare stance, autocast it with a low chance

  • All Taekwon kick skills has a low chance to inflict poison

  • Tornado Kick, Heel Kick, Roundhouse Kick, Counter Kick, and Flying Kick damage +30%

  • Refine Lv. +10: ATK +15%

Venomweave Armor [1]

Type: Armor

Stats: DEF +5

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • Flee +125

  • Adds a low chance to inflict Deadly Poison when hit

  • Increases Max HP/SP by 10% and an additional 1% per refine

  • Increases DEF by 1 per refine

  • Increases MDEF by 1 per refine

  • Indestructible

  • Unstrippable

Venomweave Cloak [1]

Type: Garment

Stats: DEF +2

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • Flee +50

  • Increases resistance to Deadly Poison by 50%

  • Increases resistance to Fire, Earth, Water, and Wind elements by 5%

  • Perfect Dodge +5

  • Increases Max HP/SP by 1% per refine

  • MDEF +5

  • Indestructible

Venomweave Boots [1]

Type: Footgear

Stats: DEF +4

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • Flee +75

  • Flee +2% per refine

  • Increases Max HP/SP by 1% per refine

  • AGI +10

  • Adds 10% additional movement speed (stacks with other movement speed bonuses)

  • MDEF +5

  • Indestructible

Jormungand Card

Type: Accessory Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • Grants a low chance to inflict Deadly Poison to target

Experiment M-1 Card

Type: Weapon Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • Soul Destroyer and Meteor Assault damage +25%

Experiment M-2 Card

Type: Weapon Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • Esma, Tornado Kick, Heel Drop, Roundhouse Kick, Counter Kick, and Flying Kick damage +25%

Haunted Castle

Generic Tips for this Dungeon

  • High Wind-element Resistance is needed for this dungeon’s MVP (at least 60%, depending on your max HP and build) as the MVP spams Wind-element attacks in addition to its Reflect Shield skill

  • Make sure you don’t get knocked back or just fight the MVP with your back against the wall

  • Always bring Ghost-Element converters (or Cursed Water) or have someone to change your weapon element (except Poison)

Monster Info

Monster Info:

HP

1,500,000

HIT

755

FLEE

405

DEF

0

MDEF

127

ATK

3,000~3,500

STR

250

AGI

150

VIT

50

INT

150

DEX

500

LUK

100

Size

Medium

Race

Formless

Element

Ghost 1

Haunted Bowman Armor

Monster Info:

HP

1,500,000

HIT

755

FLEE

405

DEF

0

MDEF

127

ATK

3,321~3,000

STR

250

AGI

150

VIT

50

INT

150

DEX

500

LUK

100

Size

Medium

Race

Formless

Element

Ghost 1

Haunted Warrior Lord

Monster Info:

HP

45,000,000

HIT

1005

FLEE

505

DEF

0

MDEF

30

ATK

7,500~7,500

STR

750

AGI

250

VIT

50

INT

500

DEX

750

LUK

150

Size

Medium

Race

Angel

Element

Ghost 1

Item Drops

Spirit Glock [3]

Type: Revolver

Stats: ATK +200

Weapon Level: 4

Jobs: Gunslinger

Effects:

  • Ranged ATK +10%

  • DEX +10

  • HIT +50

  • Grants user a low chance to cast random level of Soul Strike when attacking or using the skill Desperado; Soul Strike chance increases per refine

  • Soul Strike damage -50%; Soul Strike damage +10% per refine

  • Rapid Shower, Desperado, Piercing Shot, Tracking damage +30%

Leek [3]

Type: One-Handed Sword

Stats: ATK +160

Weapon Level: 4

Jobs: Novice

Effects:

  • All Stats +3

  • ASPD +196

  • ATK +50%

  • MATK +50%

  • Max HP +25000

  • Max SP +2000

  • [Weapon Enchant Element Bonus] 50% chance to autocast level 1 of following spells when attacking:

    • Neutral - Random Attack (Single Physical attack)

    • Water - Cold Bolt

    • Earth - Earth Spike

    • Poison - Envenom

    • Wind - Lightning Bolt

    • Fire - Fire Bolt

    • Holy - Holy Light

    • Ghost - Soul Strike

    • Undead - Undead Attack (Single Physical attack with Undead Element)

  • Note: Using elemental converters will not override the bonus element effect

Ethereal Embrace Garb [1]

Type: Armor

Stats: DEF +5

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • When hit, adds a low chance to convert armor into Ghost Element for 5 seconds

  • Increases Max HP/SP by 10% and an additional 1% per refine

  • Increases DEF by 1 per refine

  • Increases MDEF by 1 per refine

  • Indestructible

  • Unstrippable

Ethereal Embrace Muffler [1]

Type: Garment

Stats: DEF +2

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • Reduces damage taken from reflected damage (melee/ranged/magic) by 15%

  • Increases resistance to Fire, Earth, Water, and Wind elements by 5%

  • Perfect Dodge +5

  • Increases Max HP/SP by 1% per refine

  • MDEF +5

  • Indestructible

Ethereal Embrace Boots [1]

Type: Footgear

Stats: DEF +4

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • Neutral element resistance +10%

  • Increases Max HP/SP by 1% per refine

  • AGI +10

  • Adds 10% additional movement speed (stacks with other movement speed bonuses)

  • MDEF +5

  • Indestructible

  • Unstrippable

Haunted Warrior Lord Card

Type: Garment Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • Reduces damage taken from reflected damage (melee/range/magic) by 50%

Haunted Bowman Armor Card

Type: Accessory Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • Perfect Hit +10%

  • Long Range ATK +7%

  • HIT +50

Haunted Swordsman Armor Card

Type: Accessory Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • Perfect Hit +10%

  • Melee ATK +7%

  • HIT +50

  1. Tips and General Strategy

  • The Custom Dungeons are designed for the endgame. If you lack Melanis Dungeon gears, it is highly recommended that you get some first. Complete your own Beast Hunter Set (armor, garment, and shoes) and upgrade the set pieces to +10 each.

  • Recommended classes to do Custom Dungeons are Assassin Cross (highest DPS), Lord Knight (extremely tanky), or Champion (highest single target burst damage). All of the mentioned classes are either sneaky or offer high mobility.

  • Bring Token of Ziegfried when attempting to explore the Custom Dungeon. Accessing the Custom Dungeon deducts 10 Adventurer Points per entry. You can get Token of Ziegfried via Adventurer Points shop (under Consumables > 1 Hour bundle for 10 AP each).

  • Acquire your own Angra Mainyu. It will help a lot in dealing damage to the dungeon MVPs while also restoring a good chunk of your HP as long as your attacks are connected. Otherwise, stick to the Melanis Dungeon weapons for your class (in my opinion, EX Sword is good for Lord Knight and Assassin Cross classes; EX Fist is good for Champion class; EX Katar is also good for Assassin Cross class if you’re not dual wielding).

  • Bring 2 types of shields: one carded with Golden Thief Bug Card, and one carded with Alice Card. Swap shields as needed for additional survivability.

  • Bring lots of Yggdrasil Berries/Seeds if you plan to tackle the dungeon solo or with a party. The mobs are annoying, and the MVP DPS is frighteningly high (real talk: Naght Sieger or Valkyrie Randgris DPS is a joke compared to the DPS of the Custom Dungeon MVPs)

  1. Credits

Special thanks go to:

  • @Pink - for testing the dungeon and proofreading

  • @Kenji - for development and debugging

  • @Furrrryg and @nunudavid - for tips and tricks

  • @vic - for pointing out base drop rates

Ghostring-carded Armor is useful in the and

2nd Commander of Destruction

Drops: <> - 2.0%, <> - 0.2%

Drops: <> - 2.0%, <> - 0.2%

Drops: <> - 2.0%, <> - 2.0%, <> - 2.0%, <> - 0.2%

Dropped by:

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Angeling-carded Armor is useful in the

Sanctus Warrior

Drops: <> - 2.0%, <> - 0.2%

Drops: <> - 2.0%, <> - 0.2%

Drops: <> - 2.0%, <> - 2.0%, <> - 2.0%, <> - 0.2%

Dropped by:

Dropped by:

Dropped by:

Dropped by:

Dropped by:

Dropped by:

Dropped by:

Dropped by:

Shadow of Regret

Drops: <> - 2.0%, <> - 0.2%

Drops: <> - 2.0%, <> - 0.2%

Drops: <> - 2.0%, <> - 2.0%, <> - 2.0%, <> - 0.2%

Dropped by:

Dropped by:

Dropped by:

Dropped by:

Dropped by:

Dropped by:

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Against : If your Max HP is high enough, you can time your usage of the Yggdrasil Berry to heal against Ignis’ Earthquake skill.

Flame Wizard

Drops: <> - 2.0%, <> - 0.2%

Drops: <> - 2.0%, <> - 0.2%

Drops: <> - 2.0%, <> - 2.0%, <> - 2.0%, <> - 0.2%

Dropped by:

Dropped by:

Dropped by:

Dropped by:

Dropped by:

Dropped by:

Dropped by:

Dropped by:

Ice Sage

Drops: <> - 2.0%, <> - 0.2%

Drops: <> - 2.0%, <> - 0.2%

Drops: <> - 2.0%, <> - 2.0%, <> - 2.0%, <> - 0.2%

Dropped by:

Dropped by:

Dropped by:

Dropped by:

Dropped by:

Dropped by:

Dropped by:

Dropped by:

Mekka Bot Mk.1

Drops: <> - 2.0%, <> - 0.2%

Drops: <> - 2.0%, <> - 0.2%

Drops: <> - 2.0%, <> - 2.0%, <> - 2.0%, <> - 0.2%

Dropped by:

Dropped by:

Dropped by:

Dropped by:

Dropped by:

Dropped by:

Dropped by:

Dropped by:

Elder Fairy

Drops: <> - 2.0%, <> - 0.2%

Drops: <> - 2.0%, <> - 0.2%

Drops: <> - 2.0%, <> - 2.0%, <> - 2.0%, <> - 0.2%

Dropped by:

Dropped by:

Dropped by:

Dropped by:

Dropped by:

Dropped by:

Dropped by:

Dropped by:

Experiment M-2

Drops: <> - 2.0%, <> - 0.2%

Drops: <> - 2.0%, <> - 0.2%

Drops: <> - 2.0%, <> - 2.0%, <> - 2.0%, <> - 0.2%

Dropped by:

Dropped by:

Dropped by:

Dropped by:

Dropped by:

Dropped by:

Dropped by:

Dropped by:

Bring -carded garment (ideally attached to ) to reduce the MVP’s reflected damage

Haunted Swordsman Armor

Drops: <> - 2.0%, <> - 0.2%

Drops: <> - 2.0%, <> - 0.2%

Drops: <> - 2.0%, <> - 2.0%, <> - 2.0%, <> - 0.2%

Dropped by:

Dropped by:

Dropped by:

Dropped by:

Dropped by:

Dropped by:

Dropped by:

Dropped by:

+10 Beast Hunter Set is highly recommended in most Custom Dungeons (especially for the , , and Custom Dungeons). Beast Hunter Set, when refined to +10, makes you immune from knockback effects. Strong Shield is a cheaper alternative, but it will hurt more. For more expensive options, Brynhildr (armor) or Ahura Mazda (shield, when uncarded) also gives immunity to knock back effect.

Castle of the Undead King
Ignis’ Lair
Staff of the Undead King [2]
2nd Undead Commander Card
Undead King’s Sword [3]
1st Undead Commander Card
Undead King’s Armor [1]
Undead King’s Manteau [1]
Undead King’s Boots [1]
Undead King Card
2nd Commander of Destruction
1st Commander of Destruction
Undead King
Undead King
Undead King
Undead King
1st Commander of Destruction
2nd Commander of Destruction
Shrine of Sanctity
Heaven Smasher [3]
Angel Warrior Card
The Holy Codex [3]
Angel Magi Card
Sanctus Armor [1]
Sanctus Manteau [1]
Sanctus Boots [1]
Dragon of Heavens Card
Sanctus Warrior
Sanctus Magi
Dragon of Heavens
Dragon of Heavens
Dragon of Heavens
Dragon of Heavens
Sanctus Warrior
Sanctus Magi
Darkest Shadow [3]
Shadow of Regret Card
Shadow Slicer [3]
Shadow of Resent Card
Corrupted Armor [1]
Corrupted Manteau [1]
Corrupted Boots [1]
Dragon of Gehenna Card
Shadow of Regret
Shadow of Resent
Dragon of Gehenna
Dragon of Gehenna
Dragon of Gehenna
Dragon of Gehenna
Shadow of Regret
Shadow of Resent
Ignis
Infernal Hammer [3]
Flame Wizard Card
Molten Huuma Shuriken [3]
Phoenix Card
Deep Magma Armor [1]
Deep Magma Manteau [1]
Deep Magma Boots [1]
Ignis Card
Flame Wizard
Phoenix
Ignis
Ignis
Ignis
Ignis
Flame Wizard
Phoenix
Cold Snap [3]
Ice Sage Card
Winter Ballad [3]
Frost Arachnid Card
Eternal Blizzard Armor [1]
Eternal Blizzard Manteau [1]
Eternal Blizzard Boots [1]
Blizzard Commander Card
Ice Sage
Frost Arachnid
Blizzard Commander
Blizzard Commander
Blizzard Commander
Blizzard Commander
Ice Sage
Frost Arachnid
Tempest Bow [3]
Mekka Bot A Card
Thunderlash [3]
Mekka Bot B Card
Mekka Exosuit [1]
Mekka Booster Engine [1]
Mekka Tech Greaves [1]
Mekka Golem Mk.0 Card
Mekka Bot Mk.1
Mekka Bot Mk.2
Mekka Golem Mk.0
Mekka Golem Mk.0
Mekka Golem Mk.0
Mekka Golem Mk.0
Mekka Bot Mk.1
Mekka Bot Mk.2
Terraforge Claymore [3]
Elder Fairy Card
Stalwart Lance [3]
Nature Warrior Card
Verdant Vanguard Armor [1]
Verdant Vanguard Cloak [1]
Verdant Vanguard Boots [1]
Autumn Dragon Card
Elder Fairy
Nature Warrior
Autumn Dragon
Autumn Dragon
Autumn Dragon
Autumn Dragon
Elder Fairy
Nature Warrior
Jormungand [3]
Experiment M-2 Card
Serpent’s Creed [3]
Experiment M-1 Card
Venomweave Armor [1]
Venomweave Cloak [1]
Venomweave Boots [1]
Jormungand Card
Experiment M-2
Experiment M-1
Jormungand
Jormungand
Jormungand
Jormungand
Experiment M-1
Experiment M-2
Haunted Warrior Lord
Ethereal Embrace Muffler[1]
Leek [3]
Haunted Swordsman Armor Card
Spirit Glock [3]
Haunted Bowman Armor Card
Ethereal Embrace Garb [1]
Ethereal Embrace Muffler [1]
Ethereal Embrace Boots [1]
Haunted Warrior Lord Card
Haunted Bowman Armor
Haunted Swordsman Armor
Haunted Warrior Lord
Haunted Warrior Lord
Haunted Warrior Lord
Haunted Warrior Lord
Haunted Bowman Armor
Haunted Swordsman Armor
Castle of the Undead King
Neotropolis
Haunted Castle