ExquisiteRO - Custom Dungeon Drops

-Custom Dungeon Drops Guide by Sliv.

  1. Introduction

This guide contains all item information regarding the Custom Dungeon drops. Note that this guide does not tackle specific strategies on what to do in each dungeon.

  1. How to View Items

Custom Dungeon drops can be viewed in Prontera (prontera 144,199). Talk to Fred the Scout and select the dungeon you want to view the drops from.

  1. How to Access the Custom Dungeons

Custom Dungeons can be accessed through the Dungeon Master in Prontera (prontera 140,202). Each access requires 10 Adventurer Points (which can be gained by completing the Daily Commissions). Take note that Teleport skills/items are disabled inside the Custom Dungeon. All ‘@’ commands are also disabled when inside the Custom Dungeon, so prepare all the necessary gears/items before entering the Custom Dungeon.

  1. Custom Dungeon Drops

Custom Dungeon drops are the endgame items in ExquisiteRO. Custom Dungeon weapons are dropped by the dungeon’s mini-bosses. Custom Dungeon armors are dropped by the dungeon’s main MVP boss. As of writing, the cooldown per MVP is around 3 hours. Note: Equipment drop rate has 2.0% base rate while Card drop rate has 0.2% base rate.

Castle of the Undead King

Generic Tips for this Dungeon

Monster Info

2nd Commander of Destruction

Monster Info:

HP

1,500,000

HIT

755

FLEE

405

DEF

0

MDEF

127

ATK

3,000~3,500

STR

250

AGI

150

VIT

50

INT

150

DEX

500

LUK

100

Size

Medium

Race

Undead

Element

Undead 1

Drops: <Staff of the Undead King [2]arrow-up-right> - 2.0%, <2nd Undead Commander Cardarrow-up-right> - 0.2%

1st Commander of Destruction

Monster Info:

HP

1,500,000

HIT

755

FLEE

405

DEF

0

MDEF

127

ATK

3,321~3,000

STR

250

AGI

150

VIT

50

INT

150

DEX

500

LUK

100

Size

Medium

Race

Undead

Element

Undead 1

Drops: <Undead King’s Sword [3]arrow-up-right> - 2.0%, <1st Undead Commander Cardarrow-up-right> - 0.2%

Undead King

Monster Info:

HP

45,000,000

HIT

1055

FLEE

505

DEF

0

MDEF

30

ATK

7,500~7,500

STR

750

AGI

250

VIT

50

INT

500

DEX

750

LUK

150

Size

Medium

Race

Undead

Element

Undead 1

Drops: <Undead King’s Armor [1]arrow-up-right> - 2.0%, <Undead King’s Manteau [1]arrow-up-right> - 2.0%, <Undead King’s Boots [1]arrow-up-right> - 2.0%, <Undead King Cardarrow-up-right> - 0.2%

Item Drops

Staff of the Undead King [2]

Type: One-Handed Staff

Stats: ATK +150

Weapon Level: 4

Jobs: Mage, Acolyte, and Soul Linker

Effects:

  • MATK +15%

  • INT +10

  • VIT +10

  • Ignores 3% of the enemy’s MDEF per 2 refine

  • Healing skills increased by 15%

  • Magic attacks have a chance to curse the enemy

Dropped by: 2nd Commander of Destructionarrow-up-right

Undead King’s Sword [3]

Type: One-Handed Sword

Stats: ATK +160

Weapon Level: 4

Jobs: Swordsman, Merchant, and Thief

Effects:

  • STR +10

  • VIT +10

  • Increases attack power of Bowling Bash and Bash skills by 30%

  • Adds a chance to drain 25% of damage dealt as HP

  • Chance to curse the enemy when using skills

Dropped by: 1st Commander of Destructionarrow-up-right

Undead King’s Armor [1]

Type: Armor

Stats: DEF +5

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • When being hit, chance to become Undead Property

  • Increases Max HP/SP by 10% and an additional 1% per refine

  • Increases DEF by 1 per refine

  • Increases MDEF by 1 per refine

  • Indestructible

  • Unstrippable

Dropped by: Undead Kingarrow-up-right

Undead King’s Manteau [1]

Type: Garment

Stats: DEF +2

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • Increases resistance to Undead, Poison, and Shadow elements by 15%

  • Increases resistance to Fire, Earth, Water, and Wind elements by 5%

  • Perfect Dodge +5

  • Increases Max HP/SP by 1% per refine

  • MDEF +5

  • Indestructible

Dropped by: Undead Kingarrow-up-right

Undead King’s Boots [1]

Type: Footgear

Stats: DEF +4

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • Increases resistance to Undead, Poison, and Shadow elements by 10%

  • Increases Max HP/SP by 1% per refine

  • AGI +10

  • Adds 10% additional movement speed (stacks with other movement speed bonuses)

  • MDEF +5

  • Indestructible

  • Unstrippable

Dropped by: Undead Kingarrow-up-right

Undead King Card

Type: Weapon Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • Has a chance of changing the person’s element property to Undead

  • Hit Rate -20%

  • Damage against Undead property -25%

  • Undead King Card + 1st Undead Commander Card + 2nd Undead Commander Card combo: Damage against Undead property +30%

Dropped by: Undead Kingarrow-up-right

1st Undead Commander Card

Type: Footgear Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • Max HP +25%

  • Max SP -50%

Dropped by: 1st Commander of Destructionarrow-up-right

2nd Undead Commander Card

Type: Weapon Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • Adds a 5% chance of gaining 10% of the damage inflicted on an enemy as HP with each basic attack

Dropped by: 2nd Commander of Destructionarrow-up-right

Shrine of Sanctity

Generic Tips for this Dungeon

Monster Info

Sanctus Warrior

Monster Info:

HP

1,500,000

HIT

755

FLEE

405

DEF

0

MDEF

127

ATK

3,321~3,500

STR

250

AGI

150

VIT

50

INT

150

DEX

500

LUK

100

Size

Medium

Race

Angel

Element

Holy 1

Drops: <Heaven Smasher [3]arrow-up-right> - 2.0%, <Angel Warrior Cardarrow-up-right> - 0.2%

Sanctus Magi

Monster Info:

HP

1,500,000

HIT

755

FLEE

405

DEF

0

MDEF

127

ATK

3,000~3,500

STR

250

AGI

150

VIT

50

INT

150

DEX

500

LUK

100

Size

Medium

Race

Angel

Element

Holy 1

Drops: <The Holy Codex [3]arrow-up-right> - 2.0%, <Angel Magi Cardarrow-up-right> - 0.2%

Dragon of Heavens

Monster Info:

HP

45,000,000

HIT

755

FLEE

355

DEF

0

MDEF

30

ATK

7,500~7,500

STR

500

AGI

100

VIT

500

INT

750

DEX

500

LUK

150

Size

Large

Race

Angel

Element

Holy 1

Drops: <Sanctus Armor [1]arrow-up-right> - 2.0%, <Sanctus Manteau [1]arrow-up-right> - 2.0%, <Sanctus Boots [1]arrow-up-right> - 2.0%, <Dragon of Heavens Cardarrow-up-right> - 0.2%

Item Drops

Heaven Smasher [3]

Type: Mace

Stats: ATK +160

Weapon Level: 4

Jobs: Acolyte and Merchant Classes

Effects:

  • STR +10

  • INT +10

  • Mammonite damage +30%

  • Adds a chance to inflict stun to enemy while using Mammonite

  • Holy Light damage +30%

  • Adds a chance to inflict silence to enemy when using Holy Light

Dropped by: Sanctus Warriorarrow-up-right

The Holy Codex [3]

Type: Book

Stats: ATK +160

Weapon Level: 4

Jobs: Priest, Sage, and Star Gladiator Classes

Effects:

  • VIT +10

  • LUK +10

  • Heaven’s Drive damage +30%

  • Adds a chance to inflict stun to enemy when using Heaven’s Drive

  • Solar Heat, Lunar Heat, and Stellar Heat damage +30%

  • Adds a chance to inflict silence to enemy when using Solar Heat, Lunar Heat, or Stellar Heat

  • Magnus Exorcismus damage +30%

  • Adds a chance to inflict silence to enemy when using Magnus Exorcismus

  • Nullifies the gemstone requirement of certain spells

Dropped by: Sanctus Magiarrow-up-right

Sanctus Armor [1]

Type: Armor

Stats: DEF +5

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • Adds a chance to cast Magic Mirror (20% chance to completely reflect magic damage, including AOE magic, for 2 seconds) when hit

  • Increases Max HP/SP by 10% and an additional 1% per refine

  • Increases DEF by 1 per refine

  • Increases MDEF by 1 per refine

  • Indestructible

  • Unstrippable

Dropped by: Dragon of Heavensarrow-up-right

Sanctus Manteau [1]

Type: Garment

Stats: DEF +2

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • Increases resistance to Holy element by 15%

  • Increases resistance to Fire, Earth, Water, and Wind elements by 5%

  • Perfect Dodge +5

  • Increases Max HP/SP by 1% per refine

  • MDEF +5

  • Indestructible

Dropped by: Dragon of Heavensarrow-up-right

Sanctus Boots [1]

Type: Footgear

Stats: DEF +4

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • CRIT DEF +15%

  • Increases Max HP/SP by 1% per refine

  • AGI +10

  • Adds 10% additional movement speed (stacks with other movement speed bonuses)

  • MDEF +5

  • Indestructible

Dropped by: Dragon of Heavensarrow-up-right

Dragon of Heavens Card

Type: Accessory Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • Enables the use of Ruwach

  • Adds 20% chance to stun enemy after being hit by Ruwach

  • Priest Class: Increase healing power of all healing skills by 100%

  • Dragon of Heavens Card + Angel Warrior Card + Angel Magi Card: Max HP +10%

Dropped by: Dragon of Heavensarrow-up-right

Angel Warrior Card

Type: Accessory Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • CRIT damage +20%

  • Priest Class: Enables Double Attack for all weapons

Dropped by: Sanctus Warriorarrow-up-right

Angel Magi Card

Type: Weapon Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • MATK +100

  • Priest Class: Adds a chance to cast Holy Light while attacking

  • Priest Class: Holy Light damage increased by 15%

Dropped by: Sanctus Magiarrow-up-right

Gehenna

Generic Tips for this Dungeon

  • Clear the mobs to avoid getting your Flee rate reduced (or just concentrate your attacks toward the MVP). Bring potions.

Monster Info

Shadow of Regret

Monster Info:

HP

1,500,000

HIT

755

FLEE

405

DEF

0

MDEF

127

ATK

3,321~3,500

STR

250

AGI

150

VIT

50

INT

150

DEX

500

LUK

100

Size

Medium

Race

Angel

Element

Neutral 1

Drops: <Darkest Shadow [3]arrow-up-right> - 2.0%, <Shadow of Regret Cardarrow-up-right> - 0.2%

Shadow of Resent

Monster Info:

HP

1,500,000

HIT

755

FLEE

405

DEF

0

MDEF

127

ATK

3,000~3,500

STR

250

AGI

150

VIT

50

INT

150

DEX

500

LUK

100

Size

Medium

Race

Angel

Element

Neutral 1

Drops: <Shadow Slicer [3]arrow-up-right> - 2.0%, <Shadow of Resent Cardarrow-up-right> - 0.2%

Dragon of Gehenna

Monster Info:

HP

45,000,000

HIT

1005

FLEE

505

DEF

0

MDEF

30

ATK

7,500~7,500

STR

750

AGI

250

VIT

50

INT

500

DEX

750

LUK

150

Size

Large

Race

Dragon

Element

Neutral 1

Drops: <Corrupted Armor [1]arrow-up-right> - 2.0%, <Corrupted Manteau [1]arrow-up-right> - 2.0%, <Corrupted Boots [1]arrow-up-right> - 2.0%, <Dragon of Gehenna Cardarrow-up-right> - 0.2%

Item Drops

Darkest Shadow [3]

Type: Katar

Stats: ATK +160

Weapon Level: 4

Jobs: Assassin Cross

Effects:

  • STR +10

  • LUK +10

  • CRIT +5 per refine

  • Sonic Blow, Grimtooth, Soul Destroyer, and Meteor Assault damage +30%

Dropped by: Shadow of Regretarrow-up-right

Shadow Slicer [3]

Type: Dagger

Stats: ATK +160

Weapon Level: 4

Jobs: Novice, Thief, Merchant, Archer, Magician, Swordsman, Soul Linker, and Ninja Classes

Effects:

  • STR +10

  • AGI +10

  • Enables Double Attack

  • Adds a chance to cast Soul Strike and Soul Strike of Darkness while attacking

  • Thief Class: Physical damage +30%, Magic damage +30%, CRIT -50

  • Swordsman and Merchant Classes: Physical damage +20%

  • Novice, Archer, Ninja, Magician, and Soul Linker Classes: Perfect Dodge +30%

  • Dual Shadow Slicer bonus: the chance of casting Soul Strike and Soul Strike of Darkness is higher and at a higher skill level; HIT -20

Dropped by: Shadow of Resentarrow-up-right

Corrupted Armor [1]

Type: Armor

Stats: DEF +5

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • Adds a chance to inflict confusion to the attacker when hit

  • Increases Max HP/SP by 10% and an additional 1% per refine

  • Increases DEF by 1 per refine

  • Increases MDEF by 1 per refine

  • Indestructible

  • Unstrippable

Dropped by: Dragon of Gehennaarrow-up-right

Corrupted Manteau [1]

Type: Garment

Stats: DEF +2

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • Flee +50

  • Chance to cause confusion to the target upon being hit

  • Increases resistance to Fire, Earth, Water, and Wind elements by 5%

  • Perfect Dodge +5

  • Increases Max HP/SP by 1% per refine

  • MDEF +5

  • Indestructible

Dropped by: Dragon of Gehennaarrow-up-right

Corrupted Boots [1]

Type: Footgear

Stats: DEF +4

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • Movement Speed +100%

  • Increases Max HP/SP by 1% per refine

  • AGI +10

  • Adds 10% additional movement speed (stacks with other movement speed bonuses)

  • MDEF +5

  • Indestructible

Dropped by: Dragon of Gehennaarrow-up-right

Dragon of Gehenna Card

Type: Accessory Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • Enables use of Close Confine

  • Close Confine: CRIT Damage +10%

  • Dragon of Gehenna Card + Shadow of Regret Card + Shadow of Resent Card: Grants user immunity to Confusion

Dropped by: Dragon of Gehennaarrow-up-right

Shadow of Regret Card

Type: Weapon Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • Grimtooth damage +50%

  • Grimtooth can inflict Bleeding on Target

  • Limit: 1

Dropped by: Shadow of Regretarrow-up-right

Shadow of Resent Card

Type: Weapon Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • Enables use of Tunnel Drive Lv. 3

  • Rogue Class: Grants user Cloaking Lv. 3

Dropped by: Shadow of Resentarrow-up-right

Ignis’ Lair

Generic Tips for this Dungeon

  • Ghostring-carded Armor is useful when facing the MVP

  • Against Ignisarrow-up-right: If your Max HP is high enough, you can time your usage of the Yggdrasil Berry to heal against Ignis’ Earthquake skill.

  • High Fire-element Resistance is needed for this dungeon (at least 50%, depending on your max HP and build)

Monster Info

Flame Wizard

Monster Info:

HP

1,500,000

HIT

755

FLEE

405

DEF

0

MDEF

127

ATK

3,321~3,500

STR

250

AGI

150

VIT

50

INT

150

DEX

500

LUK

100

Size

Medium

Race

Demon

Element

Fire 1

Drops: <Infernal Hammer [3]arrow-up-right> - 2.0%, <Flame Wizard Cardarrow-up-right> - 0.2%

Phoenix

Monster Info:

HP

1,500,000

HIT

755

FLEE

405

DEF

0

MDEF

127

ATK

3,000~3,500

STR

250

AGI

150

VIT

50

INT

150

DEX

500

LUK

100

Size

Medium

Race

Beast

Element

Fire 1

Drops: <Molten Huuma Shuriken [3]arrow-up-right> - 2.0%, <Phoenix Cardarrow-up-right> - 0.2%

Ignis

Monster Info:

HP

45,000,000

HIT

1005

FLEE

505

DEF

0

MDEF

30

ATK

7,500~7,500

STR

750

AGI

250

VIT

50

INT

500

DEX

750

LUK

150

Size

Meidum

Race

Demon

Element

Fire 1

Drops: <Deep Magma Armor [1]arrow-up-right> - 2.0%, <Deep Magma Manteau [1]arrow-up-right> - 2.0%, <Deep Magma Boots [1]arrow-up-right> - 2.0%, <Ignis Cardarrow-up-right> - 0.2%

Item Drops

Infernal Hammer [3]

Type: Axe

Stats: ATK +160

Weapon Level: 4

Jobs: Merchant Class

Effects:

  • STR +10

  • INT +10

  • Attacks have a low chance to inflict Burning status

  • Cart Termination and Acid Demonstration damage +30%

Dropped by: Flame Wizardarrow-up-right

Molten Huuma Shuriken [3]

Type: Huuma

Stats: ATK +160

Weapon Level: 4

Jobs: Ninja

Effects:

  • INT +10

  • VIT +10

  • Max HP +25%

  • MATK +200

  • Crimson Fire Blossom, Crimson Fire Formation, and Dragon Fire Formation damage +30%

Dropped by: Phoenixarrow-up-right

Deep Magma Armor [1]

Type: Armor

Stats: DEF +5

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • Incoming Melee damage is reduced by 10%

  • Increases Max HP/SP by 10% and an additional 1% per refine

  • Increases DEF by 1 per refine

  • Increases MDEF by 1 per refine

  • Indestructible

  • Unstrippable

Dropped by: Ignisarrow-up-right

Deep Magma Manteau [1]

Type: Garment

Stats: DEF +2

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • Recover 2% of Max SP every second

  • Increases resistance to Fire, Earth, Water, and Wind elements by 5%

  • Perfect Dodge +5

  • Increases Max HP/SP by 1% per refine

  • MDEF +5

  • Indestructible

Dropped by: Ignisarrow-up-right

Deep Magma Boots [1]

Type: Footgear

Stats: DEF +4

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • Grants user the Fire Walk skill

  • Increases Max HP/SP by 1% per refine

  • AGI +10

  • Adds 10% additional movement speed (stacks with other movement speed bonuses)

  • MDEF +5

  • Indestructible

Dropped by: Ignisarrow-up-right

Ignis Card

Type: Weapon Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • Fire Bolt, Fire Wall, Fire Ball, and Meteor Storm has a chance to inflict Burning on target

  • Meteor Storm has a lower chance of activating this effect

  • Limit: 1

Dropped by: Ignisarrow-up-right

Flame Wizard Card

Type: Weapon Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • Fire Bolt, Fire Wall, Fire Ball, and Meteor Storm damage +30%

Dropped by: Flame Wizardarrow-up-right

Phoenix Card

Type: Accessory Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • Grants user a low chance to auto-cast Kaizel on self when hit

  • Max HP -10%

  • Note: This effect will not work on PVP/GVG maps

Dropped by: Phoenixarrow-up-right

Blizzard Cave

Generic Tips for this Dungeon

  • High Water-element Resistance is needed for this dungeon (at least 50%, depending on your max HP and build)

  • Bring Marc-carded Armor when your Water-element Resistance is not at 100%

Monster Info

Ice Sage

Monster Info:

HP

1,500,000

HIT

755

FLEE

405

DEF

0

MDEF

127

ATK

3,321~3,000

STR

250

AGI

150

VIT

50

INT

150

DEX

500

LUK

100

Size

Medium

Race

Demon

Element

Fire 1

Drops: <Cold Snap [3]arrow-up-right> - 2.0%, <Ice Sage Cardarrow-up-right> - 0.2%

Frost Arachnid

Monster Info:

HP

1,500,000

HIT

755

FLEE

405

DEF

0

MDEF

127

ATK

3,000~3,500

STR

250

AGI

150

VIT

50

INT

150

DEX

500

LUK

100

Size

Medium

Race

Angel

Element

Water 1

Drops: <Winter Ballad [3]arrow-up-right> - 2.0%, <Frost Arachnid Cardarrow-up-right> - 0.2%

Blizzard Commander

Monster Info:

HP

45,000,000

HIT

1005

FLEE

505

DEF

0

MDEF

30

ATK

7,500~7,500

STR

750

AGI

250

VIT

50

INT

500

DEX

750

LUK

150

Size

Large

Race

Beast

Element

Water 1

Drops: <Eternal Blizzard Armor [1]arrow-up-right> - 2.0%, <Eternal Blizzard Manteau [1]arrow-up-right> - 2.0%, <Eternal Blizzard Boots [1]arrow-up-right> - 2.0%, <Blizzard Commander Cardarrow-up-right> - 0.2%

Item Drops

Cold Snap [3]

Type: Knuckle

Stats: ATK +160

Weapon Level: 4

Jobs: Acolyte Class

Effects:

  • STR +10

  • INT +10

  • Attacks have a low chance to Frost the target

  • Asura Strike and Finger Offensive damage +30%

Dropped by: Ice Sagearrow-up-right

Winter Ballad [3]

Type: Musical Instrument

Stats: ATK +160

Weapon Level: 4

Jobs: Bard Class

Effects:

  • VIT +10

  • LUK +10

  • Skills have a low chance to inflict Crystallization status

  • Musical Strike and Arrow Vulcan damage +30%

Dropped by: Frost Arachnidarrow-up-right

Eternal Blizzard Armor [1]

Type: Armor

Stats: DEF +5

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • Incoming Magic damage is reduced by 10%

  • Increases Max HP/SP by 10% and an additional 1% per refine

  • Increases DEF by 1 per refine

  • Increases MDEF by 1 per refine

  • Indestructible

  • Unstrippable

Dropped by: Blizzard Commanderarrow-up-right

Eternal Blizzard Manteau [1]

Type: Garment

Stats: DEF +2

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • Frost Resistance +30%

  • Increases resistance to Fire, Earth, Water, and Wind elements by 5%

  • Perfect Dodge +5

  • Increases Max HP/SP by 1% per refine

  • MDEF +5

  • Indestructible

Dropped by: Blizzard Commanderarrow-up-right

Eternal Blizzard Boots [1]

Type: Footgear

Stats: DEF +4

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • Adds a chance to cast Storm Gust when hit

  • Increases Max HP/SP by 1% per refine

  • AGI +10

  • Adds 10% additional movement speed (stacks with other movement speed bonuses)

  • MDEF +5

  • Indestructible

Dropped by: Blizzard Commanderarrow-up-right

Blizzard Commander Card

Type: Weapon Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • Cold Bolt and Storm Gust has a chance to inflict Crystalization on target

  • Storm Gust has a lower chance of activating this effect

Dropped by: Blizzard Commanderarrow-up-right

Ice Sage Card

Type: Weapon Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • Cold Bolt, Water Ball, and Storm Gust damage +30%

  • Limit: 1

Dropped by: Ice Sagearrow-up-right

Frost Arachnid Card

Type: Footgear Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • Max HP +10%

  • Max HP +1% per refine

  • Movespeed -50%

Dropped by: Frost Arachnidarrow-up-right

Neotropolis

Generic Tips for this Dungeon

  • High Wind-element Resistance is needed for this dungeon (at least 70%, depending on your max HP and build)

  • Stun resistance is needed when fighting against the MVP

  • Make sure you don’t get knocked back or just fight the MVP with your back against the wall

Monster Info

Mekka Bot Mk.1

Monster Info:

HP

1,500,000

HIT

755

FLEE

405

DEF

0

MDEF

127

ATK

3,321~3,000

STR

250

AGI

150

VIT

50

INT

150

DEX

500

LUK

100

Size

Medium

Race

Formless

Element

Wind 1

Drops: <Tempest Bow [3]arrow-up-right> - 2.0%, <Mekka Bot A Cardarrow-up-right> - 0.2%

Mekka Bot Mk.2

Monster Info:

HP

1,500,000

HIT

755

FLEE

405

DEF

0

MDEF

127

ATK

3,000~3,500

STR

250

AGI

150

VIT

50

INT

150

DEX

500

LUK

100

Size

Medium

Race

Formless

Element

Wind 1

Drops: <Thunderlash [3]arrow-up-right> - 2.0%, <Mekka Bot B Cardarrow-up-right> - 0.2%

Mekka Golem Mk.0

Monster Info:

HP

45,000,000

HIT

1005

FLEE

505

DEF

0

MDEF

30

ATK

7,500~7,500

STR

750

AGI

250

VIT

50

INT

500

DEX

750

LUK

150

Size

Medium

Race

Formless

Element

Wind 1

Drops: <Mekka Exosuit [1]arrow-up-right> - 2.0%, <Mekka Booster Engine [1]arrow-up-right> - 2.0%, <Mekka Tech Greaves [1]arrow-up-right> - 2.0%, <Mekka Golem Mk.0 Cardarrow-up-right> - 0.2%

Item Drops

Tempest Bow [3]

Type: Bow

Stats: ATK +160

Weapon Level: 4

Jobs: Archer Class and Rogue

Effects:

  • DEX +10

  • INT +10

  • Grants user a chance to cast Wind Blade Lv. 2 while attacking

  • Double Strafing, Sharp Shooting, Blitz Beat, and Falcon Assault damage +30%

  • Refine Lv. +10: Auto-cast Wind Blade Lv. 10 instead; Grants user a chance to cast First Wind Lv. 1 when Wind Blade triggers

Dropped by: Mekka Bot Mk.1arrow-up-right

Thunderlash [3]

Type: Whip

Stats: ATK +160

Weapon Level: 4

Jobs: Dancer Class

Effects:

  • DEX +10

  • INT +10

  • Grants user a chance to cast Lightning Bolt Lv. 2 while attacking

  • Musical Strike and Arrow Vulcan damage +30%

  • Refine Lv. +10: Autocast Lightning Bolt Lv. 10 instead; Grants user a chance to cast Chain Lightning Lv. 1 when Lightning Bolt triggers

Dropped by: Mekka Bot Mk.2arrow-up-right

Mekka Exosuit [1]

Type: Armor

Stats: DEF +5

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • Incoming Ranged damage is reduced by 10%

  • Increases Max HP/SP by 10% and an additional 1% per refine

  • Increases DEF by 1 per refine

  • Increases MDEF by 1 per refine

  • Indestructible

  • Unstrippable

Dropped by: Mekka Golem Mk.0arrow-up-right

Mekka Booster Engine [1]

Type: Garment

Stats: DEF +2

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • Reduce after-cast delay of skills by 2% per refine

  • Increases resistance to Fire, Earth, Water, and Wind elements by 5%

  • Perfect Dodge +5

  • Increases Max HP/SP by 1% per refine

  • MDEF +5

  • Indestructible

Dropped by: Mekka Golem Mk.0arrow-up-right

Mekka Tech Greaves [1]

Type: Footgear

Stats: DEF +4

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • Adds a chance to cast Lightning Bolt when hit

  • Increases Max HP/SP by 1% per refine

  • AGI +10

  • Adds 10% additional movement speed (stacks with other movement speed bonuses)

  • MDEF +5

  • Indestructible

Dropped by: Mekka Golem Mk.0arrow-up-right

Mekka Golem Mk.0 Card

Type: Headgear Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • Reduce after-cast delay of skills by 3% per refine

  • ATK/MATK +5%

  • ATK/MATK +1% per refine

  • Limit: 3

Dropped by: Mekka Golem Mk.0arrow-up-right

Mekka Bot A Card

Type: Weapon Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • Lightning Bolt, Thunderstorm, and Lord of Vermillion damage +30%

  • Limit: 1

Dropped by: Mekka Bot Mk.1arrow-up-right

Mekka Bot B Card

Type: Shield Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • Reduce damage taken from Demi-Humans by 30%

  • Max HP +5%

  • Max HP +1% per refine

Dropped by: Mekka Bot Mk.2arrow-up-right

Luminescent Roots

Generic Tips for this Dungeon

  • High Earth-element Resistance is needed for this dungeon (at least 70%, depending on your max HP and build)

  • Clear the mobs whenever you can. This dungeon has a high monster density. Getting hit-locked may prevent you from getting the loot.

Monster Info

Elder Fairy

Monster Info:

HP

1,500,000

HIT

755

FLEE

405

DEF

0

MDEF

127

ATK

3,321~3,000

STR

250

AGI

150

VIT

50

INT

150

DEX

500

LUK

100

Size

Medium

Race

Angel

Element

Earth 1

Drops: <Terraforge Claymore [3]arrow-up-right> - 2.0%, <Elder Fairy Cardarrow-up-right> - 0.2%

Nature Warrior

Monster Info:

HP

1,500,000

HIT

755

FLEE

405

DEF

0

MDEF

127

ATK

3,000~3,500

STR

250

AGI

150

VIT

50

INT

150

DEX

500

LUK

100

Size

Medium

Race

Insect

Element

Earth 1

Drops: <Stalwart Lance [3]arrow-up-right> - 2.0%, <Nature Warrior Cardarrow-up-right> - 0.2%

Autumn Dragon

Monster Info:

HP

90,000,000

HIT

1005

FLEE

505

DEF

50

MDEF

30

ATK

7,500~7,500

STR

750

AGI

250

VIT

50

INT

500

DEX

750

LUK

150

Size

Large

Race

Plant

Element

Earth 1

Drops: <Verdant Vanguard Armor [1]arrow-up-right> - 2.0%, <Verdant Vanguard Cloak [1]arrow-up-right> - 2.0%, <Verdant Vanguard Boots [1]arrow-up-right> - 2.0%, <Autumn Dragon Cardarrow-up-right> - 0.2%

Item Drops

Terraforge Claymore [3]

Type: Two-Handed Sword

Stats: ATK +200

Weapon Level: 4

Jobs: Swordsman Class

Effects:

  • STR +10

  • VIT +10

  • Max HP +2% per refine

  • Resistance to all elements +1% per refine

  • Bowling Bash and Bash damage +30%

Dropped by: Elder Fairyarrow-up-right

Stalwart Lance [3]

Type: One-Hand Spear

Stats: ATK +160

Weapon Level: 4

Jobs: Swordsman Class

Effects:

  • STR +10

  • VIT +10

  • Max HP +1% per refine

  • Pierce, Spear Stab, Brandish Spear, Spear Boomerang, Spiral Pierce, Shield Charge, Shield Boomerang, Shield Chain, and Sacrifice damage +30%

Dropped by: Nature Warriorarrow-up-right

Verdant Vanguard Armor [1]

Type: Armor

Stats: DEF +5

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • If wearer’s HP falls below 50%, adds 30% chance to cast Heal Lv. 10 on self when hit

  • Increases Max HP/SP by 10% and an additional 1% per refine

  • Increases DEF by 1 per refine

  • Increases MDEF by 1 per refine

  • Indestructible

  • Unstrippable

Dropped by: Autumn Dragonarrow-up-right

Verdant Vanguard Cloak [1]

Type: Garment

Stats: DEF +2

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • Adds a chance to inflict Stone Curse on attacker when hit

  • Increases resistance to Fire, Earth, Water, and Wind elements by 5%

  • Perfect Dodge +5

  • Increases Max HP/SP by 1% per refine

  • MDEF +5

  • Indestructible

Dropped by: Autumn Dragonarrow-up-right

Verdant Vanguard Boots [1]

Type: Footgear

Stats: DEF +4

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • Heal 1% HP per second

  • Increases Max HP/SP by 1% per refine

  • AGI +10

  • Adds 10% additional movement speed (stacks with other movement speed bonuses)

  • MDEF +5

  • Indestructible

Dropped by: Autumn Dragonarrow-up-right

Autumn Dragon Card

Type: Armor Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • Max HP +150%

Dropped by: Autumn Dragonarrow-up-right

Elder Fairy Card

Type: Weapon Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • Earth Spike and Heaven’s Drive damage +30%

  • Limit: 1

Dropped by: Elder Fairyarrow-up-right

Nature Warrior Card

Type: Garment Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • Melee Resistance +10%

  • Neutral element Resistance +10%

Dropped by: Nature Warriorarrow-up-right

Cavern of the Gilded Serpent

Generic Tips for this Dungeon

  • Use Toxic Drake-carded headgear (with 100 base VIT) to gain immunity against Deadly Poison

Monster Info

Experiment M-2

Monster Info:

HP

1,500,000

HIT

755

FLEE

405

DEF

0

MDEF

127

ATK

3,321~3,000

STR

250

AGI

150

VIT

50

INT

150

DEX

500

LUK

100

Size

Medium

Race

Beast

Element

Poison 1

Drops: <Jormungand [3]arrow-up-right> - 2.0%, <Experiment M-2 Cardarrow-up-right> - 0.2%

Experiment M-1

Monster Info:

HP

1,500,000

HIT

755

FLEE

405

DEF

0

MDEF

127

ATK

3,000~3,500

STR

250

AGI

150

VIT

50

INT

150

DEX

500

LUK

100

Size

Medium

Race

Angel

Element

Poison 1

Drops: <Serpent’s Creed [3]arrow-up-right> - 2.0%, <Experiment M-1 Cardarrow-up-right> - 0.2%

Jormungand

Monster Info:

HP

135,000,000

HIT

1005

FLEE

505

DEF

0

MDEF

30

ATK

7,500~7,500

STR

750

AGI

250

VIT

50

INT

500

DEX

750

LUK

150

Size

Medium

Race

Angel

Element

Poison 1

Drops: <Venomweave Armor [1]arrow-up-right> - 2.0%, <Venomweave Cloak [1]arrow-up-right> - 2.0%, <Venomweave Boots [1]arrow-up-right> - 2.0%, <Jormungand Cardarrow-up-right> - 0.2%

Item Drops

Jormungand [3]

Type: Two-Handed Staff

Stats: ATK +200

Weapon Level: 4

Jobs: Sage, Wizard, and Soul Linker

Effects:

  • MATK +280

  • INT +20

  • Has a chance of causing Deadly Poison status on the enemy when dealing magical attack

  • Estun, Estin, and Esma damage +30%

  • Refine Lv. +10: MATK +150

Dropped by: Experiment M-2arrow-up-right

Serpent’s Creed [3]

Type: Book

Stats: ATK +160

Weapon Level: 4

Jobs: Taekwon and Star Gladiator

Effects:

  • STR +10

  • AGI +10

  • If a Taekwon or Star Gladiator has learned any kick skill with prepare stance, autocast it with a low chance

  • All Taekwon kick skills has a low chance to inflict poison

  • Tornado Kick, Heel Kick, Roundhouse Kick, Counter Kick, and Flying Kick damage +30%

  • Refine Lv. +10: ATK +15%

Dropped by: Experiment M-1arrow-up-right

Venomweave Armor [1]

Type: Armor

Stats: DEF +5

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • Flee +125

  • Adds a low chance to inflict Deadly Poison when hit

  • Increases Max HP/SP by 10% and an additional 1% per refine

  • Increases DEF by 1 per refine

  • Increases MDEF by 1 per refine

  • Indestructible

  • Unstrippable

Dropped by: Jormungandarrow-up-right

Venomweave Cloak [1]

Type: Garment

Stats: DEF +2

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • Flee +50

  • Increases resistance to Deadly Poison by 50%

  • Increases resistance to Fire, Earth, Water, and Wind elements by 5%

  • Perfect Dodge +5

  • Increases Max HP/SP by 1% per refine

  • MDEF +5

  • Indestructible

Dropped by: Jormungandarrow-up-right

Venomweave Boots [1]

Type: Footgear

Stats: DEF +4

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • Flee +75

  • Flee +2% per refine

  • Increases Max HP/SP by 1% per refine

  • AGI +10

  • Adds 10% additional movement speed (stacks with other movement speed bonuses)

  • MDEF +5

  • Indestructible

Dropped by: Jormungandarrow-up-right

Jormungand Card

Type: Accessory Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • Grants a low chance to inflict Deadly Poison to target

Dropped by: Jormungandarrow-up-right

Experiment M-1 Card

Type: Weapon Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • Soul Destroyer and Meteor Assault damage +25%

Dropped by: Experiment M-1arrow-up-right

Experiment M-2 Card

Type: Weapon Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • Esma, Tornado Kick, Heel Drop, Roundhouse Kick, Counter Kick, and Flying Kick damage +25%

Dropped by: Experiment M-2arrow-up-right

Haunted Castle

Generic Tips for this Dungeon

  • High Wind-element Resistance is needed for this dungeon’s MVP (at least 60%, depending on your max HP and build) as the MVP spams Wind-element attacks in addition to its Reflect Shield skill

  • Make sure you don’t get knocked back or just fight the MVP with your back against the wall

  • Bring Haunted Warrior Lordarrow-up-right-carded garment (ideally attached to Ethereal Embrace Muffler[1]arrow-up-right) to reduce the MVP’s reflected damage

  • Always bring Ghost-Element converters (or Cursed Water) or have someone to change your weapon element (except Poison)

Monster Info

Haunted Swordsman Armor

Monster Info:

HP

1,500,000

HIT

755

FLEE

405

DEF

0

MDEF

127

ATK

3,000~3,500

STR

250

AGI

150

VIT

50

INT

150

DEX

500

LUK

100

Size

Medium

Race

Formless

Element

Ghost 1

Drops: <Leek [3]arrow-up-right> - 2.0%, <Haunted Swordsman Armor Cardarrow-up-right> - 0.2%

Haunted Bowman Armor

Monster Info:

HP

1,500,000

HIT

755

FLEE

405

DEF

0

MDEF

127

ATK

3,321~3,000

STR

250

AGI

150

VIT

50

INT

150

DEX

500

LUK

100

Size

Medium

Race

Formless

Element

Ghost 1

Drops: <Spirit Glock [3]arrow-up-right> - 2.0%, <Haunted Bowman Armor Cardarrow-up-right> - 0.2%

Haunted Warrior Lord

Monster Info:

HP

45,000,000

HIT

1005

FLEE

505

DEF

0

MDEF

30

ATK

7,500~7,500

STR

750

AGI

250

VIT

50

INT

500

DEX

750

LUK

150

Size

Medium

Race

Angel

Element

Ghost 1

Drops: <Ethereal Embrace Garb [1]arrow-up-right> - 2.0%, <Ethereal Embrace Muffler [1]arrow-up-right> - 2.0%, <Ethereal Embrace Boots [1]arrow-up-right> - 2.0%, <Haunted Warrior Lord Cardarrow-up-right> - 0.2%

Item Drops

Spirit Glock [3]

Type: Revolver

Stats: ATK +200

Weapon Level: 4

Jobs: Gunslinger

Effects:

  • Ranged ATK +10%

  • DEX +10

  • HIT +50

  • Grants user a low chance to cast random level of Soul Strike when attacking or using the skill Desperado; Soul Strike chance increases per refine

  • Soul Strike damage -50%; Soul Strike damage +10% per refine

  • Rapid Shower, Desperado, Piercing Shot, Tracking damage +30%

Dropped by: Haunted Bowman Armorarrow-up-right

Leek [3]

Type: One-Handed Sword

Stats: ATK +160

Weapon Level: 4

Jobs: Novice

Effects:

  • All Stats +3

  • ASPD +196

  • ATK +50%

  • MATK +50%

  • Max HP +25000

  • Max SP +2000

  • [Weapon Enchant Element Bonus] 50% chance to autocast level 1 of following spells when attacking:

    • Neutral - Random Attack (Single Physical attack)

    • Water - Cold Bolt

    • Earth - Earth Spike

    • Poison - Envenom

    • Wind - Lightning Bolt

    • Fire - Fire Bolt

    • Holy - Holy Light

    • Ghost - Soul Strike

    • Undead - Undead Attack (Single Physical attack with Undead Element)

  • Note: Using elemental converters will not override the bonus element effect

Dropped by: Haunted Swordsman Armorarrow-up-right

Ethereal Embrace Garb [1]

Type: Armor

Stats: DEF +5

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • When hit, adds a low chance to convert armor into Ghost Element for 5 seconds

  • Increases Max HP/SP by 10% and an additional 1% per refine

  • Increases DEF by 1 per refine

  • Increases MDEF by 1 per refine

  • Indestructible

  • Unstrippable

Dropped by: Haunted Warrior Lordarrow-up-right

Ethereal Embrace Muffler [1]

Type: Garment

Stats: DEF +2

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • Reduces damage taken from reflected damage (melee/ranged/magic) by 15%

  • Increases resistance to Fire, Earth, Water, and Wind elements by 5%

  • Perfect Dodge +5

  • Increases Max HP/SP by 1% per refine

  • MDEF +5

  • Indestructible

Dropped by: Haunted Warrior Lordarrow-up-right

Ethereal Embrace Boots [1]

Type: Footgear

Stats: DEF +4

Weapon Level: N/A

Jobs: All Jobs

Effects:

  • Neutral element resistance +10%

  • Increases Max HP/SP by 1% per refine

  • AGI +10

  • Adds 10% additional movement speed (stacks with other movement speed bonuses)

  • MDEF +5

  • Indestructible

  • Unstrippable

Dropped by: Haunted Warrior Lordarrow-up-right

Haunted Warrior Lord Card

Type: Garment Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • Reduces damage taken from reflected damage (melee/range/magic) by 50%

Dropped by: Haunted Warrior Lordarrow-up-right

Haunted Bowman Armor Card

Type: Accessory Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • Perfect Hit +10%

  • Long Range ATK +7%

  • HIT +50

Dropped by: Haunted Bowman Armorarrow-up-right

Haunted Swordsman Armor Card

Type: Accessory Card

Stats: N/A

Weapon Level: N/A

Jobs: N/A

Effects:

  • Perfect Hit +10%

  • Melee ATK +7%

  • HIT +50

Dropped by: Haunted Swordsman Armorarrow-up-right

  1. Tips and General Strategy

  • The Custom Dungeons are designed for the endgame. If you lack Melanis Dungeon gears, it is highly recommended that you get some first. Complete your own Beast Hunter Set (armor, garment, and shoes) and upgrade the set pieces to +10 each.

  • Recommended classes to do Custom Dungeons are Assassin Cross (highest DPS), Lord Knight (extremely tanky), or Champion (highest single target burst damage). All of the mentioned classes are either sneaky or offer high mobility.

  • Bring Token of Ziegfried when attempting to explore the Custom Dungeon. Accessing the Custom Dungeon deducts 10 Adventurer Points per entry. You can get Token of Ziegfried via Adventurer Points shop (under Consumables > 1 Hour bundle for 10 AP each).

  • Acquire your own Angra Mainyu. It will help a lot in dealing damage to the dungeon MVPs while also restoring a good chunk of your HP as long as your attacks are connected. Otherwise, stick to the Melanis Dungeon weapons for your class (in my opinion, EX Sword is good for Lord Knight and Assassin Cross classes; EX Fist is good for Champion class; EX Katar is also good for Assassin Cross class if you’re not dual wielding).

  • +10 Beast Hunter Set is highly recommended in most Custom Dungeons (especially for the Castle of the Undead Kingarrow-up-right, Neotropolisarrow-up-right, and Haunted Castlearrow-up-right Custom Dungeons). Beast Hunter Set, when refined to +10, makes you immune from knockback effects. Strong Shield is a cheaper alternative, but it will hurt more. For more expensive options, Brynhildr (armor) or Ahura Mazda (shield, when uncarded) also gives immunity to knock back effect.

  • Bring 2 types of shields: one carded with Golden Thief Bug Card, and one carded with Alice Card. Swap shields as needed for additional survivability.

  • Bring lots of Yggdrasil Berries/Seeds if you plan to tackle the dungeon solo or with a party. The mobs are annoying, and the MVP DPS is frighteningly high (real talk: Naght Sieger or Valkyrie Randgris DPS is a joke compared to the DPS of the Custom Dungeon MVPs)

  1. Credits

Special thanks go to:

  • @Pink - for testing the dungeon and proofreading

  • @Kenji - for development and debugging

  • @Furrrryg and @nunudavid - for tips and tricks

  • @vic - for pointing out base drop rates

Last updated